Birds of a Feather Planning

Atmosphere/Story

 * Cartoony artstyle that resembles games like Wind Waker.
 * Main duo are a duck and owl, but other duos exist.
 * The duck is more wisecracking and jokey, while the owl is relatively calm but reckless at times.
 * The two of them are childhood friends.
 * The other duos are:
 * A cockatoo and a toucan.
 * A piper and an eagle.
 * A penguin and a puffin.
 * They use technology to offset the lack of flight.
 * The main antagonist is a hawk who takes pleasure in stealing varius possessions, and ends up stealing a video game system from them that's facing stock issues.
 * The hawk has various animals he's bribed into serving him, using the various objects he's stolen as payment.
 * Various other characters exist like a shady raven merchant, a pigeon who acts as the gatekeeper for boss doors, a vigilante robin, and more.

Gameplay

 * Opposite of Super Mario 3D Land/World in terms of structure. (i.e. sandbox levels in a 2D plane). Metroidvania games are also an inspiration.
 * The playable characters can utilize flight as a main mechanic.
 * You need to collect Golden Eggs to open up the next area.
 * Characters have health that's restored by eating Worms, and have eight health wedges. Death results in the loss of Feathers.
 * Each area has a boss door that needs to be opened by feeding the gatekeeper a specific amount of Golden Eggs, Feathers, and Local Feathers.
 * Will be on the Enigma. The bottom screen holds a map of the area you're in.

Controls

 * D-Pad/Left Stick: Move
 * A/B: Jump
 * X/Y: Beak Attack
 * L/R: Face upwards/downwards (for flight direction)
 * Plus: Pause
 * Minus: Collectable Lists
 * Touch Screen: Map/Activate Phoenix Form

Collectables

 * Golden Eggs: The Power Stars/Golden Bananas of the game, and what you need to open up more areas.
 * Feathers: The main currency of the game that's found in large amounts.
 * Local Feathers: Feathers of the local birds that are used to unlock the boss door for that area.
 * Worms: Healing items that restore one wedge of health.
 * Fiery Orb: Collecting all five Fiery Orbs allows you to utilize your phoenix transformation in that area. With a two-minute cooldown, this ability grants you invincibility, increased movement speed, and unlimited flight for twenty seconds.

Flight Mechanics

 * You can jump up into the air repeatedly to gain altitude, but you'll fall after a certain amount of flaps. Use this for crossing small gaps.
 * By running forward, you charge the Flight Meter. A full flight meter lets you fly.
 * While flying, you'll fall to the ground unless you press A or B with the right rhythm.
 * Hitting an enemy, item, or cloud in midair will give you a boost into the sky.
 * You can't fly forever, as gravity will eventually pull you down. Skilled players can fly for a while though.
 * You can perform a dive attack by timing a beak attack properly.

Enemies

 * The "Goomba" of the game is a mole who will walk back and forth.
 * A bat that acts as the first aerial enemy.
 * A beaver that will kick wood chips at you.
 * A snake with balloons attached to it, who will move his body around in weird ways to attack you.

Worlds
The game has ten worlds.
 * Cloudgaze Valley: Traditional grass world, meant as a tutorial. Contains the bulk of the bird people of the planet.
 * Shiverglow Tundra: A tundra where the ice comes in all sorts of colors, and snow impedes your flight. It also has elements of jungle worlds, in that the trees are tropical in nature.
 * Dusk Mansion: A world that takes place inside a giant mansion, which is full of giant ghosts who act as enemies and platforms.
 * Starlight Desert: A desert where it's always sunset, and the monsters are made from the sand itself.
 * Cosmic Reaches: A world in space where all-new flight physics take over.
 * Gravitational Waters: An ocean world where water is sometimes held in place in the sky, and flows erratically.
 * Magma Caverns: An underground cave network full of fire and magma, as well as ancient ruins.
 * City of the Skies: A multi-floored city with buildings that extend extremely high into the sky.
 * Wrecked Fleet: A pirate world full of crashed ships.
 * Hawk Tower: The villain's lair and a giant castle overlooking all of the game's other worlds.