Home Console Concept

Codenamed Project Vigor, and will be known as the GhostDrive when revealed.

Hardware

 * Pure home console, but it can stream to the Enigma over Wi-Fi or cellular data to add a sense of portability.
 * Motto is "Power at a good price."
 * Hardware rivals that of high-end PCs.
 * 16 GB RAM.
 * 3.6 GHz CPU.
 * 500 GB hard drive, though some models have 1 TB. USB storage is supported.
 * Discs are used instead of cartridges, with Blu-Ray, DVD, and CD support.
 * Customization is a major factor; you're able to use something like the Xbox Design Lab for your console and controllers.
 * Region-free.

Controllers

 * Two controllers: the main "Pro" variant, and a "Casual" variant. Two Casual Controllers and one Pro Controller is bundled with the system, along with a grip for the Casual Controller and two wrist straps.
 * Casual Controllers are designed similarly to Joy-Cons, except they now feature analog triggers and a D-Pad that can either be four independent buttons or a single, regular D-Pad. They're also a bit larger than Joy-Cons.
 * The Pro Controller is designed similarly to the Nintendo Switch Pro Controller, but it has analog triggers and a PS4-esque touchpad.
 * Both controller types have HD Rumble, gyro controls, motion controls, and amiibo compatibility. They also possess headphone jacks and a camera as well.
 * A big feature is that the ABXY buttons as well as the D-Pad can be swapped out through special plates.
 * Buttons:
 * Left/Right Analog Sticks (can be clicked in)
 * ABXY
 * D-Pad
 * Plus
 * Minus
 * Home
 * Capture
 * L/R
 * ZL/ZR (analog triggers)
 * SL/SR (casual only)

Peripherals

 * Voice chat headsets
 * VR addon (?)
 * ABXY Button Swaps:
 * Standard Layout (Regular)
 * A-Focus Layout (GameCube)
 * Simple Layout (Just A and B, like the NES)
 * D-Pad Swaps:
 * Standard Layout (Regular)
 * Buttons (Joy-Con)
 * Circle (Sega Genesis/Xbox 360)

OS

 * Enigma compatibility is supported, with the handheld able to be used as a controller for numerous games as well as being able to stream its contents to the console itself. Some games even allow for communication with Enigma games and vice-versa, much like the Game Boy Advance and the GameCube.
 * The Pharo, Nintendo Switch, and Nintendo 3DS are also compatible.

GhostNet

 * The online service.
 * Free.
 * Cloud saves.
 * No Virtual Console; older games are sold in remake compilations similar to the GameCube Collection.
 * Discounts on digital software.
 * A Club Nintendo-esque program where you gain points from buying games and can spend those points on physical and digital rewards.
 * System-wide voice chat (powered by Discord) and party support.
 * The Ghostrealm Store is the eShop equivalent.

Games

 * Super Mario Expedition
 * Retooled as a launch title.
 * Developed alongside the console.
 * Bundled with a A-Focus ABXY Button Swap, and highly recommends using it.
 * The Legend of Zelda: Beyond Hyrule
 * Aliens invade Hyrule and Link goes after them.
 * Uses a mix of OoT and BotW’s formulas.
 * Also developed alongside the console.
 * Closer to the Game Boy titles plotwise.
 * Ports of:
 * Super Smash Bros. GR
 * Paper Mario: Double-Sided
 * Sonic Isolation
 * Nintendo GameCube Collection
 * F-Zero
 * Emergence
 * Vyrus
 * Donkey Kong Country: Jungle Fever
 * Star Fox (working title)